The game development industry just got hit by a tidalwave of free. Unity 5, Unreal Engine 4 and Source 2 all give away their flagship product for free now. They’re all different brands of “free”, but who cares? The average game developer certainly won’t. The little guy now has access to more tools than what could be mastered in a lifetime. There’s absolutely no excuse any longer: Go make that game!
But.., what about open source? What about it indeed. Glue a Stallman beard on me and call me an idealist, but I actually believe there’s no stopping open source (in game development) at this point. Open source is a feature, and an incredibly appealing one as such. When you start competing to be “the most free”, open source is the inevitable end-game.
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