The joy of text – the fall and rise of interactive fiction | Technology | The Guardian:

For example, in recent years, a free text tool called Twine has exploded onto the creative scene, offering entry-level designers the chance to create their first text and hyperlink-based games with no coding required. Some of these games are as accessible as choose-your-own-adventure books, and others can be more sophisticated, implementing mappable space, objects that can change states, or graphics, sound and visual effects.

And Twine’s just one popular new tool – there are many other ways to build readable, touchable experiences for the wide, wide world. Most modern text games, whether parser-based or hyperlink-driven, can now be played in a browser tab, which means these competition entries can welcome any sort of player.

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