This game seems to lean heavily toward being a muliplayer solitaire puzzle at first glance, but once everyone is familiar with managing the feedback loops between reputation, population, and income, and with the scoring goals that are available, denying other players what you think they need becomes pretty competitive. Another nice mechanism is that tiles from the market can be played upside down as small lakes, which provides a cash infusion but also allows you to take a tile out of the game that’s useless to you but helpful to an opponent.

Source: Suburbia board game: a simple, subtle economic simulation – Boing Boing

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