Design fictions draw on a long tradition of technological storytelling. Every technology starts with a story. We don’t know how the first hominids who fashioned a hand-axe from a flint shaped their thoughts, but the very action of flint-knapping implies a plan for the future: the result will be better, in some way, than the flints already to hand. So it is with all technologies. ‘A tool always implies at least one small story,’ writes the historian of technology David Nye in Technology Matters (2006). It begins in the imagination, and that imagining extends to what the tools will help us to achieve.
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