Games That Changed the World:

acquire_2003.  Acquire (1962)

For 2 to 6 players, designed by Sid Sackson, originally published by 3M (now Wizards of the Coast / Hasbro). Acquire is the best-known game designed by one of the true giants of game design, Sid Sackson. When it was first published by Minnesota Mining & Manufacturing (3M), it introduced a new wave of strategy games to many adults. Acquire has been published in too many editions to count, in countries all over the world. It remains popular in strategy game circles, and I very much suspect that it

dnd_starter2.  Dungeons & Dragons (1973)

For 2 or more players, designed by Gary Gygax and Dave Arneson, originally published by TSR (now Wizards of the Coast / Hasbro). Before Dungeons & Dragons, there was no real roleplaying game market. After D&D, the term “RPG” became forever a part of our culture. It would be difficult to overstate the influence that Dungeons & Dragons has had on pop culture. It’s the ancestor not only of countless tabletop games, but also numerous online games, such as World of Warcraft.

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